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Castle defense 2 killing ghoul
Castle defense 2 killing ghoul






Akatas have the no breath rule, allowing them to survive easily in toxic atmospheres or attempts made to smoke them out with literal smoke. Their extraterrestrial origins also have some neat influences on their abilities. Void death requires a daily save, gradually reducing Dexterity and Constitution if not cured and raising the victim as a void zombie several hours after they die. In combat, an akata has the Void Bite (Ex) ability, which infects those it hits with its bit attack with the void death disease. Rather than transform into a beautiful butterfly it simply becomes a hungrier, more pissed-off akata when it hatches, doing so if it detects nearby life or if it’s exposed to extreme heat. If food is scarce, an akata can create a metallic cocoon and fall into a slumber indefinitely. They’re just as interesting outside of combat, so let’s check out their Hibernation (Ex) ability first. They have more abilities than other creatures of their CR, which really helps characterize them. That’s a shame, because the akata proves that sometimes, you really want to.Īn akata is a CR 1 aberration, hailing from a ruined world. Whether the creature even exists at all is anyone’s guess, but they continue to carry out their rites below the watchful eyes of an effigy of branches and bone in the form of a thin humanoid creature with branching antlers. All of this is done in service and in worship to something they call Mordeao, a master they hope to call back to them with their devoted service. The culprits of the murders are a family of ghouls who will capture people and force them to take part in macabre rituals to be inducted into their ranks before infecting or devouring them as their whims dictate.

  • The Creaking Woods are a haunted place, almost constantly dusted with snow and with a reputation for killing visitors and explorers.
  • Should his coup succeed, the city will face a tyrannical rule as he overturns the delicate balance the vampires have kept in place out of spite and sheer ravenous hunger. Their arrogance may soon prove to be their undoing as the ghoul is actually far stronger than any of them and has smuggled his pack in with the food. The blood-drinkers look down on their guest as aristocrats would a commoner that scraped their way up to a minor title, and their invitation is little more than an opportunity to mock the would-be undead noble.
  • A court of vampires invites a ghoul lord to their banquet.
  • The culprits are ghouls, who ate through the graveyard’s stock of corpses and will crawl up through the floors to attack sleeping victims. If investigated, the adventurers will find no bodies in the graves and holes beneath the piles of pews leading to the catacombs of the church.

    castle defense 2 killing ghoul

    The statue of the goddess is mangled to remove her face and hands, the rotting pews have been broken and piled up, and the soil of the graves in the graveyard has been churned up. A group of adventurers takes shelter in an abandoned church for the night, but something is off.This little bit of folklore and uncertainty to their legend does wonders for making them distinctive and can help make them even more memorable. In your game you can replace this with any number of causes or even shift the immunity to a different species of group. In his final good act before embracing his new form, his regret allowed him to place a restriction to protect his people from the predations of his spawn.

    castle defense 2 killing ghoul

    Within the Pathfinder setting the true cause of this phenomenon is unknown to all but a certain few: Kabriri, He Who Gnaws, demon lord of graves and the first ghoul to disgrace the mortal plane, was himself an elf. This sets the stage for a peculiar society, one revolving around consumption in much the same way as a vampire’s court.Īnother interesting idea is the fact that their paralysis doesn’t affect elves. They prefer rotting flesh and will bury victims to ferment like fine wine, but warm meat will do in a pinch. Ghouls are peculiar creatures, sentient but slaves to an all-consuming hunger. On top of that, both their bite and claw attacks come with a paralysis affect, with the loophole that elves are immune. Their bite carries Ghoul Fever (Su), a disease that drains Constitution and Dexterity until it kills the victim and reanimates them as a ghoul. First appearing in Arabian mythology as flesh eating spirits that dwell in graveyards, Lovecraft brought them modern popularity with Pickman’s Model, where they were picked up by D&D in 1970. Ghouls are the original hungry dead, although the undead aspect is absent as often as not in many depictions.








    Castle defense 2 killing ghoul